Wednesday, February 6

Sound3D fixing and Audioscapes

A quick note to say that going ahead in my project I found some bugs in the Sound3D class I write, fixing them...

Few words about the project. It's a mp3 (maybe radio stream) player in 3d. Each stream/song is a 3d object (starting collada tests) with its own characteristics, reacting the song in its own way. The chars are in the environment and the user move through them.

Just a trick to work with sound3d, lights, collada importing and colored pills to don't get me foul :)

No comments: