Sunday, February 24

Audioscapes update: make thing move

I made up a Parametric Collada. No source cause it's not yet a class but I hope I could update it soon.
Next step make it move at the sound of music...

Some random PV3d notes...
- the actual pointlight3d is less than i need. maybe I have to put one light for each dancer.
- I can't increase the light power...
-Can develop a morpher within PV3d, something similar to the 3d grid of points I have in max.
-same thing for a skeleton. It will be really interesting to develop skeleton and bones classes and move the mesh depending on the bones, apply inverse kinematics. It could be a big step to desingn 3d cartoons in Flash. And with morphers I could work on facial expressions...

No comments: