Thursday, January 31

Pixel Dust will live in 3d

In 2006 I made an alpha unfinished project in Processing. Named it "Pixel Dust". You can see P5 version here. (The ugly guy is me during my Camino of Santiago)

Pixel Dust is an idea for an exhibition. An image sequence. Same width, same height.

Let's say we have image A and next image B. Each A-pixel has its own brightness value and moves to the postion of the B-pixel which has the closest brightness value to the A-pixel one. And so on image after image.

The result is a sort of continous painting. Memories.

Image this with live shots from webcam.
Image this depending on music too.
Image this flowing in 3d space using PV3d 2.0

Will post any update of this work in progress.

Saturday, January 26

Lab19 is open

today I start lab19.
It's a repository at URL:
http://lab19.googlecode.com/svn/trunk/

Lab19 is a space wehere I put AS3 classes I write for me , developing my works. Used GNU GPL2.
I hope they could be helpful for other peoples and I believe I can improve the code sharing it.

First two classes I uploaded are TweenManager and TweenManagerEvent.
Hope to upload some examples soon

Tuesday, January 22

Warning: 3594: getDate is not a recognized method of the dynamic class Date.

I encounterd thi issue with the Date object

Parsing an XMLList... this is the code:

//////for cycle
_giorno = i-d.day+1;
_d = new Date(anno, mese, _giorno);
var eventi:XMLList = _source.children().(_eventiDel(valueOf(), _d.getDate(), mese, anno));
/////

I don't have the warning if I write:

//////for cycle
_giorno = i-d.day+1;
_d = new Date(anno, mese, _giorno);
var eventi:XMLList = _source.children().(_eventiDel(valueOf(), _giorno, mese, anno));
/////


_eventiDel is a function I use to parse the XML source, it returns a boolean value, it seems like getDate is not solved when I pass it as parameter...



Sunday, January 20

let's start

Finishing touches to officina, missing the translations, just working on them with my own english and my very own spanish...
this is the blog, than there are accounts on youtube and flickr.

I will fill this with coding, experiments, issues and whatever, actually I hope I'll do it. Anyway...